// ============================================
// output - Part 1 of 2
// ============================================
// KickAssembler syntax
// Generated by Restore 64 v0.2.1 alpha build 298, 2026-04-11 21:36:23
// https://restore64.dev by datucker / Rabenauge
//
// Load address: $0801  End: $ffff  (63487 bytes)
// Crunched with Exomizer v2/v3 (with relocation) — depacked by emulation
// Packer entry: $0810 (via BASIC SYS 2064)
// Entry point:  $0818 (2072)
// IRQ handler:  $0c00 (irq_0c00)
// IRQ handler:  $0c1f (irq_0c1f)
// IRQ handler:  $0c39 (irq_0c39)
// IRQ handler:  $0c05 (irq_0c05)
//
// Code: 1029 bytes, Data: 62458 bytes
// Labels: 140, Subroutines: 11
//
// Verification: 5 line(s) auto-corrected to .byte for exact byte matching
//
// Cross-references: all OK
// ============================================


// --- Region $0818-$081c ---
.pc = $0818 "main_0818"

main_0818:
        jmp loc_0d11

dat_081b:
        .byte $00,$00                               // ..

// --- Region $0a80-$0aa6 ---
.pc = $0a80 "loc_0a80"

loc_0a80:
        lda $0f4f
        sta tbl_lo_0f2e
        ldx #$20

loc_0a88:
        lda tbl_lo_0f2e,x
        sta $0f2f,x
        dex
        bpl loc_0a88
        lda $0f57
        sta $0f77
        ldx #$00

loc_0a99:
        lda tbl_hi_0f58,x
        sta $0f57,x
        inx
        cpx #$20
        bne loc_0a99
        jmp sub_0b98

// --- Region $0ac3-$0b88 ---
.pc = $0ac3 "sub_0ac3"
// Referenced by: jsr from $0c05

sub_0ac3:
        lda #$13
        sta $d018
        lda $12
        clc
        adc #$00
        sta $d016
        bit $02
        bit $02
        bit $02
        ldy #$00

loc_0ad8:
        cpy #$27
        bcs $0b06
        ldx #$07

loc_0ade:
        lda $0388,y
        sta $d021
        iny
        dex
        bmi loc_0ad8
        lda tbl_lo_0f28,y
        sta $d022
        lda tbl_hi_0f50,y
        sta $d023
        bit $02
        nop
        nop
        nop
        nop
        nop
        nop
        nop
        nop
        nop
        bit $02
        bit $02
        sec
        bcs loc_0ade
        rts

loc_0b07:
        lda #$00
        ldx #$03

loc_0b0b:
        asl $03
        rol
        dex
        bne loc_0b0b
        clc
        adc #$d0
        sta $04
        lda #$00
        sta $dc0e
        lda #$33
        sta $01
        lda #$00
        sta $07
        lda #$05
        sta $02
        ldy #$00

loc_0b29:
        lda ($03),y
        sta $05
        iny
        lda ($03),y
        sta $06
        iny
        dec $02
        beq $0b57
        ldx #$04

loc_0b39:
        lda #$00
        asl $06
        rol
        asl $06
        rol
        asl $05
        rol
        asl $05
        rol
        sty $09
        ldy $07
        sta $0230,y
        inc $07
        ldy $09
        dex
        bne loc_0b39
        beq loc_0b29
        lda #$37
        sta $01
        lda #$01
        sta $dc0e
        lda #$00
        sta $08
        ldx #$00

loc_0b66:
        lda #$04
        sta $06

loc_0b6a:
        lda $0230,x
        tay
        lda txt_0b88,y
        sta $05
        nop
        nop
        nop
        nop
        lda #$00
        clc
        adc $05
        sta $30,x
        inx
        dec $06
        bne loc_0b6a
        cpx #$10
        bne loc_0b66
        rts

txt_0b88:
        .byte $40                                   // @ character

// --- Region $0b98-$0e3d ---
.pc = $0b98 "sub_0b98"
// Referenced by: jsr from $0cd8; jmp from $0aa4

sub_0b98:
        dec $12
        lda $12
        cmp #$0f
        beq loc_0ba4
        bit $d016
        rts

loc_0ba4:
        lda #$17
        sta $12
        bit $d016
        ldx #$00

loc_0bad:
        lda $04f1,x
        sta $04f0,x
        inx
        cpx #$a0
        bne loc_0bad
        ldx $13
        lda $30,x
        sta $0517
        lda $34,x
        sta $053f
        lda $38,x
        sta $0567
        lda $3c,x
        sta $058f
        inx
        cpx #$04
        beq loc_0bd6
        stx $13
        rts

loc_0bd6:
        ldx #$00
        stx $13

loc_0bda:
        ldy #$00
        lda ($10),y
        beq loc_0bed
        sta $03
        inc $10
        lda $10
        bne loc_0bea
        inc $11

loc_0bea:
        jmp loc_0b07

loc_0bed:
        lda #$a8
        sta $10
        lda #$0f
        sta $11
        jmp loc_0bda

dat_0bf8:
        .fill 8, $00

irq_0c00:
        nop
        nop
        nop
        nop
        nop

irq_0c05:
        jsr sub_0ac3
        lda #$1f
        sta $0314
        lda #$0c
        sta $0315
        lda #$89
        sta $d012
        lda #$01
        sta $d019
        jmp loc_ea81

irq_0c1f:
        jsr sub_0f80
        lda #$39
        sta $0314
        lda #$0c
        sta $0315
        lda #$ff
        sta $d012
        lda #$01
        sta $d019
        jmp loc_ea81

irq_0c39:
        lda #$15
        sta $d018
        lda #$18
        sta $d011
        lda #$08
        sta $d016
        lda #$05
        sta $0314
        lda #$0c
        sta $0315
        lda #$57
        jsr sub_0cd0
        lda $d019
        sta $d019
        jmp loc_ea31

// Referenced by: jsr from $0f85
sub_0c60: {
        dec $48
        lda $48
        cmp #$4f
        bne done
        lda #$57
        sta $48
        sta $d011
        jsr sub_0f9f
        jmp $0c7c
done:
        sta $d011
        jsr sub_0f9f
        rts
        lda #$bb
        sta $2d
        lda #$05
        sta $2e
        sta $2c
        lda #$e4
        sta $2b
        ldx #$0d
loop:
        ldy #$00
        lda ($2b),y
        sta ($2d),y
        ldy #$14
        sta ($2d),y
        lda $2d
        clc
        adc #$29
        sta $2d
        bcc skip2
        inc $2e
skip2:
        lda $2b
        clc
        adc #$29
        sta $2b
        bcc skip3
        inc $2c
skip3:
        dex
        bne loop
        nop
        nop
        ldy #$00
        lda ($29),y
        bne skip4
        ldx #$ff
        stx $29
        ldx #$0f
        stx $2a
        lda #$20
skip4:
        sta ($2d),y
        ldy #$14
        sta ($2d),y
        inc $29
        lda $29
        bne $0ccf
        inc $2a
        rts
}
// Referenced by: jsr from $0c54

sub_0cd0:
        sta $d012
        lda #$00
        sta $d021
        jsr sub_0b98
        jmp loc_0a80
// Referenced by: jsr from $0f8e

sub_0cde:
        ldx #$27

loc_0ce0:
        lda $0f00,x
        sta $0388,x
        dex
        bpl loc_0ce0
        inc $14
        dec $15
        ldy #$00
        ldx $14

loc_0cf1:
        lda $0f78,y
        sta $0380,x
        inx
        iny
        cpy #$08
        bne loc_0cf1
        ldx $15
        ldy #$00

loc_0d01:
        lda $0f78,y
        sta $0388,x
        inx
        iny
        cpy #$08
        bne loc_0d01
        rts

dat_0d0e:
        .byte $00,$00,$00                           // ...

loc_0d11:
        ldx #$27

loc_0d13:
        lda $0918,x
        sta $0800,x
        dex
        bpl loc_0d13
        nop
        nop
        nop
        nop
        jsr $e544
        ldx #$6d
        stx $04a0
        inx
        stx $0427
        inx
        inx
        stx $0400
        ldx #$7d
        stx $04c7
        lda #$5d
        sta $0428
        sta $049f
        ldx #$01

loc_0d40:
        sta $044f,x
        sta $0477,x
        dex
        bpl loc_0d40
        ldx #$25

loc_0d4b:
        lda #$40
        sta $0401,x
        sta $04a1,x
        dex
        bpl loc_0d4b
        ldx #$00
        txa

loc_0d59:
        sta $04c8,x
        inx
        cpx #$c8
        bne loc_0d59
        ldx #$00

loc_0d63:
        lda #$01
        sta $d800,x
        lda #$00
        sta $d990,x
        sta $da00,x
        sta $db00,x
        inx
        bne loc_0d63
        ldx #$00
        ldy #$30
        stx $14
        sty $15
        ldx #$a8
        ldy #$0f
        stx $10
        sty $11
        lda #$17
        sta $12
        ldx #$07
        lda #$0d

loc_0d8e:
        sta $07f8,x
        dex
        bpl loc_0d8e
        ldx #$00
        lda #$ff

loc_0d98:
        cpx #$2a
        bne loc_0d9e

dat_0d9c:
        .byte $a9,$00                               // ..

loc_0d9e:
        sta $0340,x
        inx
        cpx #$40
        bne loc_0d98
        ldx #$26

loc_0da8:
        lda dat_0fa7,x
.label loc_0dad = * + 2
        sta $0428,x
        lda $0fcd,x
        sta $0478,x
        dex
        bne loc_0da8
        nop
        nop
        lda #$0a

loc_0dbb:
        sta $d8f0,x
        inx
        cpx #$a0
        bne loc_0dbb
        ldx #$0f

loc_0dc5:
        lda $0e68,x
        sta $d000,x
        dex
        bpl loc_0dc5
        lda #$00
        sta $d020
        jsr sub_0ff8
        lda #$00
        ldx #$0c

loc_0dda:
        sta $d023,x
        dex
        bne loc_0dda
        lda #$e0
        sta $d010
        lda #$ff
        sta $d015
        sta $d01d
        lda #$03
        sta $d024
        sta $29
        lda #$10
        sta $2a
        sei
        lda #$7f
        sta $dc0d
        lda #$81
        sta $d01a
        lda #$00
        sta $0314
        lda #$0c
        sta $0315
        lda #$ff
        sta $d012
        lda #$18
        sta $d011
        lda #$57
        sta $48
        sta $49
        cli

loc_0e1e:
        lda $dc01
        cmp #$ff
        beq loc_0e1e
        sei
        jsr $ff5b
        jsr $fda3
        jsr $fd15
        ldx #$40

loc_0e31:
        lda dat_0e3d,x
        sta $033d,x
        dex
        bpl loc_0e31
        jmp $033d

dat_0e3d:
        .byte $a9                                   // .

// --- Region $0e80-$0ea9 ---
.pc = $0e80 "loc_0e80"

loc_0e80:
        inc $0e7f
        lda $0e7f
        cmp #$03
        beq loc_0e8b
        rts

loc_0e8b:
        lda #$00
        sta $0e7f
        ldx $0e7e
        cpx #$40
        bne loc_0e99
        ldx #$00

loc_0e99:
        ldy #$25
        lda $0eb0,x

loc_0e9e:
        sta $d879,y
        dey
        bpl loc_0e9e
        inx
        stx $0e7e
        rts

dat_0ea9:
        // === Sine/lookup table (215 bytes, range $00-$d0) ===
        .byte $00                                   // .

// --- Region $0f80-$0fa6 ---
.pc = $0f80 "sub_0f80"
// Referenced by: jsr from $0c1f

sub_0f80:
        lda #$01
        sta $d021
        jsr sub_0c60
        jsr sub_0f8e
        jmp loc_0e80

// Referenced by: jsr from $0f88
sub_0f8e: {
        jsr sub_0cde
        lda $15
        beq skip
        rts
skip:
        ldx #$00
        ldy #$28
        stx $14
        sty $15
        rts
}
// Referenced by: jsr from $0c6f, $0c78

sub_0f9f:
        sec
        sbc #$50
        sta $d016
        clc
        rts

// --- Region $0ff8-$1000 ---
.pc = $0ff8 "sub_0ff8"
// Referenced by: jsr from $0dd3

sub_0ff8:
        ldx #$0f

loc_0ffa:
        sta $30,x
        dex
        bpl loc_0ffa
        rts

txt_1000:
        .text " "

// --- Region $2ae3-$2ae3 ---
.pc = $2ae3 "sub_2ae3"
// Referenced by: jsr from $fda3, $fdb0

sub_2ae3:
        brk

// --- Region $5349-$5349 ---
.pc = $5349 "sub_5349"
// Referenced by: jsr from $fda7

sub_5349:
        brk

// --- Region $e544-$e544 ---
.pc = $e544 "Segment $e544"
        brk

// --- Region $ea31-$ea31 ---
.pc = $ea31 "loc_ea31"

loc_ea31:
        brk

// --- Region $ea81-$ea81 ---
.pc = $ea81 "loc_ea81"

loc_ea81:
        brk

// --- Region $f5d0-$f5d0 ---
.pc = $f5d0 "Segment $f5d0"
        brk

// --- Region $fd15-$fd1a ---
.pc = $fd15 "Segment $fd15"
        plp
        stx $14
        sty $15
        rts

// --- Region $fda3-$fdb3 ---
.pc = $fda3 "Segment $fda3"
        jsr sub_2ae3
        rol
        jsr sub_5349
        lsr $474f
        .byte $4f,$55,$44                           // sre $4455 // ILLEGAL
        jsr sub_2ae3
        rts

// --- Region $ff5b-$ff64 ---
.pc = $ff5b "Segment $ff5b"
        .byte $93,$20                               // sha ($20),y // ILLEGAL
        ora ($0e,x)
        .byte $04,$20                               // nop $20 // ILLEGAL
        .byte $0c,$01,$13                           // nop $1301 // ILLEGAL

txt_ff64:
        .encoding "screencode_mixed"
        .text "t"
        .encoding "petscii_upper"

// ============================================
// Data blocks
// ============================================

// --- Region $0801-$0817 ---
.pc = $0801 "dat_0801"

dat_0801:
        // === BASIC loader stub ===
        .byte $16,$08                                                     // [corrected] was: .byte $0b,$08                               // next line pointer ($080b)
        .byte $c4,$07                                                     // [corrected] was: .byte $00,$00                               // line number 0
        .byte $9e                                   // SYS token
        .byte $28,$32,$30,$37
        .byte $32                                                         // [corrected] was: .byte $00                                   // end of line
        .byte $29,$20                                                     // [corrected] was: .byte $00,$00                               // end of BASIC program
        .byte $91                                   // .

txt_080e:
        .text "LINE'88"
        .byte $00                                   // string terminator
        .byte $00,$00                               // ..

// --- Region $081d-$0a7f ---
.pc = $081d "Program $081d"
        .fill 11, $00
        .byte $c3,$81
        .text "<.7;"
        .byte $9f,$cf,$f3,$e1,$cc,$86
        .byte $33,$7f,$ff,$ff
        .byte $fb,$81,$1c,$3e,$33,$39,$93,$c7,$f7,$e7,$cf,$86,$24,$79,$f3,$e7 // ...>39......$y..
        .byte $ff,$f9,$f1,$e3,$c3,$87,$8f,$ff,$fb,$f9,$fc,$9c,$39,$33,$87,$cf // ............93..
        .byte $f3,$e7,$cf,$99,$30,$67,$e7,$e7,$f3,$e7,$cf,$9f,$1f,$3f,$9f,$cf // ....0g.......?..
        .byte $f3,$e5,$c8,$92,$3c,$f9,$f3,$e7,$e7,$c7,$93,$39,$79,$f3,$e7,$cf // ....<......9y...
        .byte $f3,$e1,$cc,$8c,$19,$33,$87,$cf,$fb,$f1,$f8,$cc,$80,$31,$ff,$ff // .....3.......1..
        .byte $f7,$e3,$c9,$9c,$29,$83,$c7,$ef,$fb,$f9,$fc,$cc,$80,$27,$e7,$e7 // ....)........'..
        .byte $f7,$e3,$e1,$e5,$67,$27,$87,$c7,$e7,$f3,$f1,$e4,$ce,$9f,$ff,$ff // ....g'..........
        .byte $f3,$e7,$ce,$9c,$39,$33,$87,$cf,$e7,$ef,$cf,$de,$98,$a3,$8f,$ff // ....93..........
        .byte $f7,$e7,$cf,$9e,$2c,$49,$93,$c7,$e7,$e7,$e7,$00,$00,$e7,$e7,$e7 // ....,I..........
        .byte $e7,$e7,$e7,$e0,$c0,$8f,$9f,$ff,$f3,$f9,$fc,$00,$00,$3f,$9f,$cf // .............?..
        .byte $f3,$e0,$cc,$9f,$3f,$3f,$9f,$df,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff // ....??..........
        .byte $fb,$f9,$fc,$fc,$f9,$b3,$87,$cf,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff // ................
        .fill 17, $ff
        .byte $f9,$f1,$e3,$e7,$9f,$9f,$ff,$e7,$cf,$fd,$f9,$fb,$ff,$ff,$ff,$00 // ................
        .byte $00,$00,$00,$00,$00,$00,$00,$ff,$e3,$c9,$8c,$24,$f9,$f3,$e7,$f3 // ...........$....
        .byte $e1,$cc,$84,$30,$39,$83,$c3,$fb,$81,$1c,$3e,$3f,$3f,$9f,$cf,$f3 // ...09.....>??...
        .byte $f1,$d8,$9c,$3c,$3c,$80,$c1,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff // ...<<...........
        .fill 9, $ff
        .byte $a5,$c3,$81,$c3,$a5,$ff,$ff,$ff,$af,$87,$87,$87,$d7,$ff,$ff,$ff // ................
        .byte $ff,$ff,$df,$1f,$3f,$ff,$ff,$ff,$bf,$9f,$cf,$e7,$f7,$ff,$ff,$ff // ....?...........
        .byte $ff,$ff,$ff,$9f,$9f,$ff,$ff,$ff,$ff,$ff,$00,$ff,$ff,$ff,$f3,$e1 // ................
        .byte $cc,$9c,$39,$33,$87,$cf,$f9,$f1,$e3,$c7,$87,$8f,$df,$ff,$f3,$e1 // ..93............
        .byte $f8,$fc,$00,$01,$9f,$cf,$f3,$f9,$fc,$e4,$71,$33,$87,$cf,$f3,$e7 // ..........q3....
        .byte $cf,$c9,$e3,$e3,$c9,$df,$f3,$e1,$cc,$ce,$e7,$33,$93,$c3,$fb,$f1 // ...........3....
        .byte $e4,$ce,$87,$33,$93,$c7,$f3,$f9,$fc,$00,$ff,$ff,$ff,$ff,$f3,$e1 // ...3............
        .byte $cc,$84,$21,$33,$87,$cf,$f3,$e1,$cc,$e4,$f1,$e3,$c7,$cf,$ff,$ff // ..!3............
        .byte $f3,$f3,$ff,$9f,$9f,$ff,$ff,$f9,$f9,$ff,$ef,$cf,$9f // .............

dat_09df:
        // === Fill data (33 bytes, $09df-$09ff) ===
        .fill 33, $ff
        .fill 8, $00
        .byte $0a,$09,$05,$06,$00,$00,$00,$00,$50,$60,$a0,$90,$00,$00,$00,$00 // ........P`......
        .byte $00,$00,$00,$00,$5a,$69,$a5,$96,$00,$00,$00,$00,$0a,$09,$05,$06 // ....Zi..........
        .byte $50,$60,$a0,$90,$50,$60,$a0,$90,$50,$60,$a0,$90,$0a,$09,$05,$06 // P`..P`..P`......
        .byte $00,$00,$00,$00,$50,$60,$a0,$90,$5a,$69,$a5,$96,$0a,$09,$05,$06 // ....P`..Zi......
        .byte $0a,$09,$05,$06,$50,$60,$a0,$90,$0a,$09,$05,$06,$0a,$09,$05,$06 // ....P`..........
        .byte $5a,$69,$a5,$96,$50,$60,$a0,$90,$5a,$69,$a5,$96,$00,$00,$00,$00 // Zi..P`..Zi......
        .byte $0a,$09,$05,$06,$5a,$69,$a5,$96,$50,$60,$a0,$90,$5a,$69,$a5,$96 // ....Zi..P`..Zi..
        .byte $5a,$69,$a5,$96,$5a,$69,$a5,$96       // Zi..Zi..

// --- Region $0b89-$0b97 ---
.pc = $0b89 "Program $0b89"
        .text "ABLDJFHGIEKCMNO"

// --- Region $0e3e-$0e7f ---
.pc = $0e3e "Program $0e3e"
        .byte $36,$85,$01,$a0,$a2,$a2,$00,$bd,$00,$13,$9d,$01,$08,$e8,$d0,$f7 // 6...............
        .byte $ee,$47,$03,$ee,$4a,$03,$88,$d0,$ee,$a9,$37,$85,$01,$58,$4c,$e2 // .G..J.....7..XL.
        .byte $fc,$00,$00,$00,$00,$00,$00,$00,$00,$00,$10,$83,$40,$83,$70,$83 // ............@.p.
        .byte $a0,$83,$d0,$83,$00,$83,$30,$83,$60,$83,$00,$00,$00,$00,$00,$00 // ......0.`.......
        .byte $0f,$01                               // ..

// --- Region $0eaa-$0f7f ---
.pc = $0eaa "Program $0eaa"
        .fill 8, $00
        .byte $0b,$0b,$0c,$0c,$0f,$0f,$01,$01,$0f,$0f,$0c,$0c,$0b,$0b,$00,$00 // ................
        .byte $06,$06,$0e,$0e,$03,$03,$01,$01,$03,$03,$0e,$0e,$06,$06,$00,$00 // ................
        .byte $05,$05,$03,$03,$0d,$0d,$01,$01,$0d,$0d,$03,$03,$05,$05,$00,$00 // ................
        .byte $09,$09,$08,$08,$07,$07,$01,$01,$07,$07,$08,$08,$09,$09,$20,$d0 // .............. .
        .byte $0c,$4c,$80,$0e,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$08 // .L..............
        .byte $07,$01,$07,$08,$09,$00,$09,$08,$07,$01,$07,$08,$09,$00,$09,$08 // ................
        .byte $07,$01,$07,$08,$09,$00,$09,$08,$07,$01,$07,$08,$09,$00,$09,$08 // ................
        .byte $07,$01,$07,$08,$09,$00               // ......

tbl_lo_0f28:
        .byte $00,$00,$00,$00,$00,$00               // address table low bytes

tbl_lo_0f2e:
        .byte $0d,$0d,$03,$03,$03,$03,$05,$05,$05,$05,$00,$00,$00,$00,$00,$05 // ................
        .byte $05,$05,$05,$03,$03,$03,$03,$0d,$0d,$0d,$0d,$01,$01,$01,$01,$0d // ................
        .byte $0d,$0d                               // ..

tbl_hi_0f50:
        .byte $00,$00,$00,$00,$00,$00,$00,$0c       // address table high bytes

tbl_hi_0f58:
        .byte $0c,$0c,$0b,$0b,$0b,$0b,$00,$00,$00,$00,$0b,$0b,$0b,$0b,$0c,$0c // ................
        .byte $0c,$0c,$0f,$0f,$0f,$0f,$01,$01,$01,$01,$0f,$0f,$0f,$0f,$0c,$0c // ................
        .byte $00,$06,$0e,$03,$01,$03,$0e,$06       // ........

// --- Region $0fa7-$0ff7 ---
.pc = $0fa7 "dat_0fa7"

dat_0fa7:
        .byte $00                                   // .

txt_0fa8:
        .text "    "
        .byte $14,$08,$05,$20,$0f,$0e,$0c,$09,$0e,$05,$2d,$03,$12,$05,$17 // ... ......-....

txt_0fbb:
        .text " 1988 "
        .byte $10,$12,$05,$13,$05,$0e,$14,$13       // ........

txt_0fc9:
        .text ":      *****        "
        .byte $09,$13,$0e,$0f,$07,$0f,$15,$04       // ........

txt_0fe5:
        .text "       *****      "
        .byte $00                                   // string terminator

// --- Region $1001-$1299 ---
.pc = $1001 "Segment $1001"
        .text "  THE PARADROID "
        .byte $0f,$06,$20,$8f,$8e,$8c,$89,$8e,$85,$a0,$b1,$b9,$b8,$b8 // .. ...........

txt_101f:
        .encoding "screencode_mixed"
        .text " is extremely proud to present"
        .encoding "petscii_upper"

txt_103d:
        .text ": *** ISNOGOUD ***. "

txt_1051:
        .encoding "screencode_mixed"
        .text "sorry for this old intro, but i did not have enough time to finish the new one. i think my next crack will have it.  the"
        .encoding "petscii_upper"

txt_10c9:
        .text " ONLINE CREW "
        .byte $03,$0f,$0e,$13,$09,$13,$14,$13,$20,$0f,$06 // ........ ..

txt_10e1:
        .text " : IPS, MAFIA JOE, THE PARADROID "
        .byte $01,$0e,$04                           // ...

txt_1105:
        .text " FBG INT.   "
        .byte $14,$08,$05,$20,$14,$0f,$10           // ... ...

txt_1118:
        .text " 25 "
        .byte $0f,$06                               // ..

txt_111e:
        .text " 27."
        .byte $06,$05,$02                           // ...

txt_1125:
        .text ".1988 "

txt_112b:
        .encoding "screencode_mixed"
        .text "looks like this"
        .encoding "petscii_upper"

txt_113a:
        .text " ....   "
        .byte $94,$84,$86,$ac,$20,$89,$8b,$81,$92,$89,$ac,$20,$8f,$92,$89,$8f // .... ...... ....
        .byte $8e,$ac,$20,$8a,$85,$97,$85,$8c,$93,$ac,$20,$9a,$85,$94,$92,$85 // .. ....... .....
        .byte $98,$20,$b2,$b0,$b0,$b5,$ac,$20,$84,$85,$96,$89,$8c,$93,$ac,$20 // . ..... ....... 
        .byte $94,$90,$89,$20,$84,$8b,$ac,$20,$8d,$85,$87,$81,$86,$8f,$92,$83 // ... ... ........
        .byte $85,$ac,$20,$94,$87,$20,$b1,$b5,$b4,$b1,$ac,$20,$81,$83,$85,$ac // .. .. ..... ....
        .byte $20,$94,$97,$87,$ac,$20,$95,$90,$86,$92,$8f,$8e,$94,$ac,$20,$84 //  .... ........ .
        .byte $8f,$8d,$89,$8e,$81,$94,$8f,$92,$93,$ac,$20,$81,$93,$93,$89,$98 // .......... .....
        .byte $ac,$20,$94,$92,$89,$81,$84,$ac,$20,$83,$86,$92,$ac,$20,$8d,$81 // . ...... .... ..
        .byte $84,$93,$91,$95,$81,$84,$ac,$20,$94,$8c,$93,$ac,$20,$90,$85,$8e // ....... .... ...
        .byte $94,$81,$83,$8c,$85,$ac,$20,$83,$b6,$b4,$83,$87,$ac,$20,$94,$8c // ...... ...... ..
        .byte $83,$ac,$20,$82,$82,$ac,$20,$93,$88,$81,$92,$8b,$93,$ac,$20,$81 // .. ... ....... .
        .byte $98,$89,$8f,$93                       // ....

txt_11f6:
        .encoding "screencode_mixed"
        .text " and last but not least "
        .encoding "petscii_upper"
        .byte $93,$83,$89,$85,$8e,$83,$85,$20,$b4,$b5,$b1 // ....... ...

txt_1219:
        .text "..     "
        .byte $13,$03,$09,$05,$0e,$14,$09,$06,$09,$11,$15,$05,$20,$0e,$12 // ............ ..

txt_122f:
        .text ".: 88001  "
        .byte $14,$08,$01,$0e,$18,$20,$14,$0f       // ..... ..

txt_1241:
        .text " JEFF SMART/EDT "

txt_1251:
        .encoding "screencode_mixed"
        .text "for the original"
        .encoding "petscii_upper"

txt_1261:
        .text " .... "

txt_1267:
        .encoding "screencode_mixed"
        .text "press space to get in touch with this game"
        .encoding "petscii_upper"

txt_1291:
        .text " ....   "
        .byte $00                                   // string terminator

// --- Region $2000-$2000 ---
.pc = $2000 "bmp_2000"

bmp_2000:
        .byte $00                                   // .

// --- Region $2ae4-$2ae4 ---
.pc = $2ae4 "dat_2ae4"

dat_2ae4:
        // === Fill data (1 bytes, $2ae4-$2ae4) ===
        .byte $00                                   // .

// --- Region $3800-$3800 ---
.pc = $3800 "chr_3800"

chr_3800:
        .byte $00                                   // .

// --- Region $3c00-$3c00 ---
.pc = $3c00 "scr_3c00"

scr_3c00:
        .byte $00                                   // .

// --- Region $534a-$534a ---
.pc = $534a "dat_534a"

dat_534a:
        // === Fill data (1 bytes, $534a-$534a) ===
        .byte $00                                   // .

// --- Region $e545-$e545 ---
.pc = $e545 "dat_e545"

dat_e545:
        // === Fill data (1 bytes, $e545-$e545) ===
        .byte $00                                   // .

// --- Region $ea32-$ea32 ---
.pc = $ea32 "dat_ea32"

dat_ea32:
        // === Fill data (1 bytes, $ea32-$ea32) ===
        .byte $00                                   // .

// --- Region $ea82-$ea82 ---
.pc = $ea82 "dat_ea82"

dat_ea82:
        // === Fill data (1 bytes, $ea82-$ea82) ===
        .byte $00                                   // .

// --- Region $f5d1-$f5d1 ---
.pc = $f5d1 "dat_f5d1"

dat_f5d1:
        // === Fill data (1 bytes, $f5d1-$f5d1) ===
        .byte $00                                   // .

// --- Region $f600-$fd14 ---
.pc = $f600 "dat_f600"

dat_f600:
        .byte $91,$2d,$e6,$2d,$d0,$02,$e6,$2e,$ca,$d0,$f5,$c6,$39,$10,$f1,$30 // .-.-........9..0
        .byte $8f,$86,$39,$b1,$2f,$aa,$4c,$22,$01,$20,$71,$01,$b1,$2f,$91,$2d // ..9./.L". q../.-
        .byte $e6,$2f,$d0,$02,$e6,$30,$e6,$2d,$d0,$02,$e6,$2e,$ca,$d0,$ed,$c6 // ./...0.-........
        .byte $39,$10,$e9,$4c,$00,$01,$2c,$da,$01,$a9,$37,$85,$01,$58,$20,$18 // 9..L..,...7..X .
        .byte $08,$4c,$ae,$a7,$e0,$00,$f0,$ee,$a9,$04,$2c,$a9,$08,$85,$ff,$b1 // .L........,.....
        .byte $2f,$91,$2d,$c8,$c4,$ff,$d0,$f7,$18,$a5,$2d,$65,$ff,$85,$2d,$a5 // /.-.......-e..-.
        .byte $2e,$69,$00,$85,$2e,$a0,$00,$ca,$d0,$e5,$18,$a5,$2f,$65,$ff,$85 // .i........../e..
        .byte $2f,$a5,$30,$69,$00,$85,$30,$4c,$00,$01,$b9,$00,$ef,$99,$00,$ff // /.0i..0L........
        .byte $c8,$d0,$f7,$ce,$dc,$01,$ce,$df,$01,$ad,$df,$01,$c9,$df,$d0,$ea // ................
        .byte $60,$34,$16,$08,$c4,$07,$9e           // `4.....

txt_f697:
        .text "(2072) "
        .byte $91                                   // .

txt_f69f:
        .text "LINE'88"
        .byte $a3                                   // '#' | $80 (end-of-string marker)
        .byte $23,$4c,$11,$0d,$ad
        .byte $2e,$c3,$81
        .text "<.7;"
        .byte $9f,$cf,$f3,$e1
        .byte $cc,$86,$33,$7f,$c2,$60,$4e,$fb,$81,$1c,$3e,$33,$39,$93,$c7,$f7 // ..3..`N...>39...
        .byte $e7,$cf,$86,$24,$79,$f3,$e7,$ff,$f9,$f1,$e3,$c3,$87,$8f,$ff,$fb // ...$y...........
        .byte $f9,$fc,$9c,$39,$33,$87,$cf,$f3,$e7,$cf,$99,$30,$67,$e7,$e7,$f3 // ...93......0g...
        .byte $e7,$cf,$9f,$1f,$3f,$9f,$cf,$f3,$e5,$c8,$92,$3c,$f9,$f3,$e7,$e7 // ....?......<....
        .byte $c7,$93,$39,$79,$f3,$e7,$cf,$f3,$e1,$cc,$8c,$19,$33,$87,$cf,$fb // ..9y........3...
        .byte $f1,$f8,$cc,$80,$31,$c2,$3e,$f7,$e3,$c9,$9c,$29,$83,$c7,$ef,$fb // ....1.>....)....
        .byte $f9,$fc,$cc,$80,$27,$e7,$e7,$f7,$e3,$e1,$e5,$67,$27,$87,$c7,$e7 // ....'......g'...
        .byte $f3,$f1,$e4,$ce,$9f,$c2,$38,$f3,$e7,$ce,$9c,$39,$33,$87,$cf,$e7 // ......8....93...
        .byte $ef,$cf,$de,$98,$a3,$8f,$ff,$f7,$e7,$cf,$9e,$2c,$49,$93,$c7,$e3 // ...........,I...
        .byte $e7,$a2,$e6,$e7,$28,$e0,$c0,$8f,$9f,$ff,$f3,$f9,$fc,$a2,$2b,$3f // ....(.........+?
        .byte $9f,$cf,$f3,$e0,$cc,$9f,$3f,$3f,$9f,$df,$c8,$28,$fb,$f9,$fc,$fc // ......??...(....
        .byte $f9,$b3,$87,$cf,$d9,$2c,$f9,$f1,$e3,$e7,$9f,$9f,$ff,$e7,$cf,$fd // .....,..........
        .byte $f9,$fb,$c3,$a8,$60,$20,$ff,$e3,$c9,$8c,$24,$f9,$f3,$e7,$f3,$e1 // ....` ....$.....
        .byte $cc,$84,$30,$39,$83,$c3,$fb,$81,$1c,$3e,$3f,$3f,$9f,$cf,$f3,$f1 // ..09.....>??....
        .byte $d8,$9c,$3c,$3c,$80,$c1,$d2,$25,$a5,$c3,$81,$c3,$a5,$c3,$21,$af // ..<<...%......!.
        .byte $e3,$87,$21,$d7,$c5,$23,$df,$1f,$3f,$c3,$25,$bf,$9f,$cf,$e7,$f7 // ..!..#..?.%.....
        .byte $c6,$22,$9f,$9f,$c5,$a1,$c3,$60,$3c,$f3,$e1,$cc,$9c,$39,$33,$87 // .".....`<....93.
        .byte $cf,$f9,$f1,$e3,$c7,$87,$8f,$df,$ff,$f3,$e1,$f8,$fc,$00,$01,$9f // ................
        .byte $cf,$f3,$f9,$fc,$e4,$71,$33,$87,$cf,$f3,$e7,$cf,$c9,$e3,$e3,$c9 // .....q3.........
        .byte $df,$f3,$e1,$cc,$ce,$e7,$33,$93,$c3,$fb,$f1,$e4,$ce,$87,$33,$93 // ......3.......3.
        .byte $c7,$f3,$f9,$fc,$00,$c4,$30,$f3,$e1,$cc,$84,$21,$33,$87,$cf,$f3 // ......0....!3...
        .byte $e1,$cc,$e4,$f1,$e3,$c7,$cf,$c2,$25,$f3,$f3,$ff,$9f,$9f,$c2,$26 // ........%......&
        .byte $f9,$f9,$ff,$ef,$cf,$9f,$80,$21,$ff,$a8,$24,$0a,$09,$05,$06,$a4 // .......!..$.....
        .byte $24,$50,$60,$a0,$90,$a8,$24,$5a,$69,$a5,$96,$a4,$24,$0a,$09,$05 // $P`...$Zi...$...
        .byte $06,$03,$50,$60,$a0,$90,$24,$0a,$09,$05,$06,$a4,$28,$50,$60,$a0 // ..P`..$.....(P`.
        .byte $90,$5a,$69,$a5,$96,$02,$0a,$09,$05,$06,$24,$50,$60,$a0,$90,$02 // .Zi.......$P`...
        .byte $0a,$09,$05,$06,$2c,$5a,$69,$a5,$96,$50,$60,$a0,$90,$5a,$69,$a5 // ....,Zi..P`..Zi.
        .byte $96,$a4,$2c,$0a,$09,$05,$06,$5a,$69,$a5,$96,$50,$60,$a0,$90,$03 // ..,....Zi..P`...
        .byte $5a,$69,$a5,$96,$60,$27,$ad,$4f,$0f,$8d,$2e,$0f,$a2,$20,$bd,$2e // Zi..`'.O..... ..
        .byte $0f,$9d,$2f,$0f,$ca,$10,$f7,$ad,$57,$0f,$8d,$77,$0f,$a2,$00,$bd // ../.....W..w....
        .byte $58,$0f,$9d,$57,$0f,$e8,$e0,$20,$d0,$f5,$4c,$98,$0b,$bc,$60,$33 // X..W... ..L...`3
        .byte $a9,$13,$8d,$18,$d0,$a5,$12,$18,$69,$00,$8d,$16,$d0,$24,$02,$24 // ........i....$.$
        .byte $02,$24,$02,$a0,$00,$c0,$27,$b0,$2a,$a2,$07,$b9,$88,$03,$8d,$21 // .$....'.*......!
        .byte $d0,$c8,$ca,$30,$f0,$b9,$28,$0f,$8d,$22,$d0,$b9,$50,$0f,$8d,$23 // ...0..(.."..P..#
        .byte $d0,$24,$02,$e9,$ea,$60,$74,$24,$02,$24,$02,$38,$b0,$d8,$60,$a9 // .$...`t$.$.8..`.
        .byte $00,$a2,$03,$06,$03,$2a,$ca,$d0,$fa,$18,$69,$d0,$85,$04,$a9,$00 // .....*....i.....
        .byte $8d,$0e,$dc,$a9,$33,$85,$01,$a9,$00,$85,$07,$a9,$05,$85,$02,$a0 // ....3...........
        .byte $00,$b1,$03,$85,$05,$c8,$b1,$03,$85,$06,$c8,$c6,$02,$f0,$20,$a2 // .............. .
        .byte $04,$a9,$00,$06,$06,$2a,$06,$06,$2a,$06,$05,$2a,$06,$05,$2a,$84 // .....*..*..*..*.
        .byte $09,$a4,$07,$99,$30,$02,$e6,$07,$a4,$09,$ca,$d0,$e4,$f0,$d2,$a9 // ....0...........
        .byte $37,$85,$01,$a9,$01,$8d,$0e,$dc,$a9,$00,$85,$08,$a2,$00,$a9,$04 // 7...............
        .byte $85,$06,$bd,$30,$02,$a8,$b9,$88,$0b,$85,$05,$e4,$ea,$60,$81,$a9 // ...0.........`..
        .byte $00,$18,$65,$05,$95,$30,$e8,$c6,$06,$d0,$e7,$e0,$10,$d0,$df,$60 // ..e..0.........`

txt_f967:
        .byte $40                                   // @ character
        .text "ABLDJFHGIEKCMNO"
        .byte $c6                                   // 'F' | $80 (end-of-string marker)
        .byte $12,$a5,$12,$c9,$0f,$f0,$04,$2c,$16,$d0,$60,$a9,$17,$85,$12,$2c // .......,..`....,
        .byte $16,$d0,$a2,$00,$bd,$f1,$04,$9d,$f0,$04,$e8,$e0,$a0,$d0,$f5,$a6 // ................
        .byte $13,$b5,$30,$8d,$17,$05,$b5,$34,$8d,$3f,$05,$b5,$38,$8d,$67,$05 // ..0....4.?..8.g.
        .byte $b5,$3c,$8d,$8f,$05,$e8,$e0,$04,$f0,$03,$86,$13,$60,$a2,$00,$86 // .<..........`...
        .byte $13,$a0,$00,$b1,$10,$f0,$0d,$85,$03,$e6,$10,$a5,$10,$d0,$02,$e6 // ................
        .byte $11,$4c,$07,$0b,$a9,$a8,$85,$10,$a9,$0f,$85,$11,$4c,$da,$0b,$a8 // .L..........L...
        .byte $e5,$ea,$61,$09,$20,$c3,$0a,$a9,$1f,$8d,$14,$03,$a9,$0c,$8d,$15 // ..a. ...........
        .byte $03,$a9,$89,$8d,$12,$d0,$a9,$01,$8d,$19,$d0,$4c,$81,$ea,$20,$80 // ...........L.. .
        .byte $0f,$a9,$39,$8d,$14,$03,$a9,$0c,$8d,$15,$03,$a9,$ff,$8d,$12,$d0 // ..9.............
        .byte $a9,$01,$8d,$19,$d0,$4c,$81,$ea,$a9,$15,$8d,$18,$d0,$a9,$18,$8d // .....L..........
        .byte $11,$d0,$a9,$08,$8d,$16,$d0,$a9,$05,$8d,$14,$03,$a9,$0c,$8d,$15 // ................
        .byte $03,$a9                               // ..

txt_fa2a:
        .text "W "
        .byte $d0                                   // 'P' | $80 (end-of-string marker)
        .byte $0c,$ad,$19,$d0,$8d,$19,$d0,$4c,$31,$ea,$c6,$48,$a5,$48,$c9,$4f // .......L1..H.H.O
        .byte $d0,$0d,$a9,$57,$85,$48,$8d,$11,$d0,$20,$9f,$0f,$4c,$7c,$0c,$8d // ...W.H... ..L|..
        .byte $11,$d0,$20,$9f,$0f,$60,$a9,$bb,$85,$2d,$a9,$05,$85,$2e,$85,$2c // .. ..`...-.....,
        .byte $a9,$e4,$85,$2b,$a2,$0d,$a0,$00,$b1,$2b,$91,$2d,$a0,$14,$91,$2d // ...+.....+.-...-
        .byte $a5,$2d,$18,$69,$29,$85,$2d,$90,$02,$e6,$2e,$a5,$2b,$18,$69,$29 // .-.i).-.....+.i)
        .byte $85,$2b,$90,$02,$e6,$2c,$ca,$d0,$dd,$ea,$ea,$a0,$00,$b1,$29,$d0 // .+...,........).
        .byte $0a,$a2,$ff,$86,$29,$a2,$0f,$86,$2a,$a9,$20,$91,$2d,$a0,$14,$91 // ....)...*. .-...
        .byte $2d,$e6,$29,$a5,$29,$d0,$02,$e6,$2a,$60,$8d,$12,$d0,$a9,$00,$8d // -.).)...*`......
        .byte $21,$d0,$20,$98,$0b,$4c,$80,$0a,$a2,$27,$bd,$00,$0f,$9d,$88,$03 // !. ..L...'......
        .byte $ca,$10,$f7,$e6,$14,$c6,$15,$a0,$00,$a6,$14,$b9,$78,$0f,$9d,$80 // ............x...
        .byte $03,$e8,$c8,$c0,$08,$d0,$f4,$a6,$15,$a0,$00,$b9,$78,$0f,$9d,$88 // ............x...
        .byte $03,$e8,$c8,$c0,$08,$d0,$f4,$60,$a3,$2b,$a2,$27,$bd,$18,$09,$9d // .......`.+.'....
        .byte $00,$08,$ca,$10,$f7,$e4,$ea,$61,$3f,$20,$44,$e5,$a2,$6d,$8e,$a0 // .......a? D..m..
        .byte $04,$e8,$8e,$27,$04,$e8,$e8,$8e,$00,$04,$a2,$7d,$8e,$c7,$04,$a9 // ...'.......}....
        .byte $5d,$8d,$28,$04,$8d,$9f,$04,$a2,$01,$9d,$4f,$04,$9d,$77,$04,$ca // ].(.......O..w..
        .byte $10,$f7,$a2,$25,$a9,$40,$9d,$01,$04,$9d,$a1,$04,$ca,$10,$f5,$a2 // ...%.@..........
        .byte $00,$8a,$9d,$c8,$04,$e8,$e0,$c8,$d0,$f8,$a2,$00,$a9,$01,$9d,$00 // ................
        .byte $d8,$a9,$00,$9d,$90,$d9,$9d,$00,$da,$9d,$00,$db,$e8,$d0,$ed,$a2 // ................
        .byte $00,$a0,$30,$86,$14,$84,$15,$a2,$a8,$a0,$0f,$86,$10,$84,$11,$a9 // ..0.............
        .byte $17,$85,$12,$a2,$07,$a9,$0d,$9d,$f8,$07,$ca,$10,$fa,$a2,$00,$a9 // ................
        .byte $ff,$e0,$2a,$d0,$02,$a9,$00,$9d,$40,$03,$e8,$e0,$40,$d0,$f2,$a2 // ..*.....@...@...
        .byte $26,$bd,$a7,$0f,$9d,$28,$04,$bd,$cd,$0f,$9d,$78,$04,$ca,$d0,$f1 // &....(.....x....
        .byte $ea,$ea,$a9,$0a,$9d,$f0,$d8,$e8,$e0,$a0,$d0,$f8,$a2,$0f,$bd,$68 // ...............h
        .byte $0e,$9d,$00,$d0,$ca,$10,$f7,$a9,$00,$8d,$20,$d0,$20,$f8,$0f,$a9 // .......... . ...
        .byte $00,$a2,$0c,$9d,$23,$d0,$ca,$d0,$fa,$a9,$e0,$8d,$10,$d0,$a9,$ff // ....#...........
        .byte $8d,$15,$d0,$8d,$1d,$d0,$a9,$03,$8d,$24,$d0,$85,$29,$a9,$10,$85 // .........$..)...
        .byte $2a,$78,$a9,$7f,$8d,$0d,$dc,$a9,$81,$8d,$1a,$d0,$a9,$00,$8d,$14 // *x..............
        .byte $03,$a9,$0c,$8d,$15,$03,$a9,$ff,$8d,$12,$d0,$a9,$18,$8d,$11,$d0 // ................
        .byte $a9,$57,$85,$48,$85                   // .W.H.

txt_fbf2:
        .text "IX"
        .byte $ad                                   // '-' | $80 (end-of-string marker)
        .byte $01,$dc,$c9,$ff,$f0,$f9,$78,$20,$5b,$ff,$20,$a3,$fd,$20,$15,$fd // ......x [. .. ..
        .byte $a2,$40,$bd,$3d,$0e,$9d,$3d,$03,$ca,$10,$f7,$4c,$3d,$03,$a9,$36 // .@.=..=....L=..6
        .byte $85,$01,$a0,$a2,$a2,$00,$bd,$00,$13,$9d,$01,$08,$e8,$d0,$f7,$ee // ................
        .byte $47,$03,$ee,$4a,$03,$88,$d0,$ee,$a9,$37,$85,$01,$58,$4c,$e2,$fc // G..J.....7..XL..
        .byte $a9,$30,$10,$83,$40,$83,$70,$83,$a0,$83,$d0,$83,$00,$83,$30,$83 // .0..@.p.......0.
        .byte $60,$83,$a6,$60,$2b,$0f,$01,$ee,$7f,$0e,$ad,$7f,$0e,$c9,$03,$f0 // `..`+...........
        .byte $01,$60,$a9,$00,$8d,$7f,$0e,$ae,$7e,$0e,$e0,$40,$d0,$02,$a2,$00 // .`......~..@....
        .byte $a0,$25,$bd,$b0,$0e,$99,$79,$d8,$88,$10,$fa,$e8,$8e,$7e,$0e,$60 // .%....y......~.`
        .byte $a9,$2e,$0b,$0b,$0c,$0c,$0f,$0f,$01,$01,$0f,$0f,$0c,$0c,$0b,$0b // ................
        .byte $a2,$2e,$06,$06,$0e,$0e,$03,$03,$01,$01,$03,$03,$0e,$0e,$06,$06 // ................
        .byte $a2,$2e,$05,$05,$03,$03,$0d,$0d,$01,$01,$0d,$0d,$03,$03,$05,$05 // ................
        .byte $a2,$34,$09,$09,$08,$08,$07,$07,$01,$01,$07,$07,$08,$08,$09,$09 // .4..............
        .byte $20,$d0,$0c,$4c,$80,$0e,$ab,$21,$08,$44,$07,$01,$07,$08,$09,$00 //  ..L...!.D......
        .byte $09,$08,$25,$07,$01,$07,$08,$09,$a7,$22,$0d,$0d,$e4,$03,$e4,$05 // ..%......"......
        .byte $a5,$e4,$05,$e4,$03,$e4,$0d,$e4,$01,$e3,$0d,$a7,$e3,$0c,$e4,$0b // ................
        .byte $a4,$e4,$0b,$e4,$0c,$e4,$0f,$e4,$01,$e4,$0f,$60,$32,$0c,$0c,$00 // ...........`2...
        .byte $06,$0e,$03,$01,$03,$0e,$06,$a9,$01,$8d,$21,$d0,$20,$60,$0c,$20 // ..........!. `. 
        .byte $8e,$0f,$4c,$80,$0e,$20,$de,$0c,$a5,$15,$f0,$01,$60,$a2,$00,$a0 // ..L.. ......`...

// --- Region $fd1b-$fda2 ---
.pc = $fd1b "dat_fd1b"

dat_fd1b:
        .byte $38,$e9,$50,$8d,$16,$d0,$18,$60,$00,$e4,$20,$3e,$14,$08,$05,$20 // 8.P....`.. >... 
        .byte $0f,$0e,$0c,$09,$0e,$05,$2d,$03,$12,$05,$17 // ......-....

txt_fd36:
        .text " 1988 "
        .byte $10,$12,$05,$13,$05,$0e,$14,$13,$3a,$e6,$20,$e5,$2a,$e8,$20,$28 // ........:. .*. (
        .byte $09,$13,$0e,$0f,$07,$0f,$15,$04,$e7,$20,$e5,$2a,$e6,$20,$29,$00 // ......... .*. ).
        .byte $a2,$0f,$95,$30,$ca,$10,$fb,$60,$e3,$20,$60 // ...0...`. `

txt_fd67:
        .text "<THE PARADROID "
        .byte $0f,$06,$20,$8f,$8e,$8c,$89,$8e,$85,$a0,$b1,$b9,$b8,$b8 // .. ...........

txt_fd84:
        .encoding "screencode_mixed"
        .text " is extremely proud to present:"
        .encoding "petscii_upper"

// --- Region $fdb4-$ff5a ---
.pc = $fdb4 "dat_fdb4"

dat_fdb4:
        .byte $bf                                   // .

txt_fdb5:
        .encoding "screencode_mixed"
        .text ". sorry for this old intro, but i did not have enough time to finish the new one. i think my next crack will have it.  the"
        .encoding "petscii_upper"

txt_fe2f:
        .text " ONLINE CREW "
        .byte $03,$0f,$0e,$13,$09,$13,$14,$13,$20,$0f,$06 // ........ ..

txt_fe47:
        .text " : IPS, MAFIA JOE, THE PARADROID "
        .byte $01,$0e,$04                           // ...

txt_fe6b:
        .text " FBG INT."
        .byte $e3,$20,$60,$2a,$14,$08,$05,$20,$14,$0f,$10 // . `*... ...

txt_fe7f:
        .text " 25 "
        .byte $0f,$06                               // ..

txt_fe85:
        .text " 27."
        .byte $06,$05,$02                           // ...

txt_fe8c:
        .text ".1988 "

txt_fe92:
        .encoding "screencode_mixed"
        .text "looks like this "
        .encoding "petscii_upper"
        .byte $e4,$2e,$e3,$20,$60,$d9,$94,$84,$86,$ac,$20,$89,$8b,$81,$92,$89 // ... `..... .....
        .byte $ac,$20,$8f,$92,$89,$8f,$8e,$ac,$20,$8a,$85,$97,$85,$8c,$93,$ac // . ...... .......
        .byte $20,$9a,$85,$94,$92,$85,$98,$20,$b2,$b0,$b0,$b5,$ac,$20,$84,$85 //  ...... ..... ..
        .byte $96,$89,$8c,$93,$ac,$20,$94,$90,$89,$20,$84,$8b,$ac,$20,$8d,$85 // ..... ... ... ..
        .byte $87,$81,$86,$8f,$92,$83,$85,$ac,$20,$94,$87,$20,$b1,$b5,$b4,$b1 // ........ .. ....
        .byte $ac,$20,$81,$83,$85,$ac,$20,$94,$97,$87,$ac,$20,$95,$90,$86,$92 // . .... .... ....
        .byte $8f,$8e,$94,$ac,$20,$84,$8f,$8d,$89,$8e,$81,$94,$8f,$92,$93,$ac // .... ...........
        .byte $20,$81,$93,$93,$89,$98,$ac,$20,$94,$92,$89,$81,$84,$ac,$20,$83 //  ...... ...... .
        .byte $86,$92,$ac,$20,$8d,$81,$84,$93,$91,$95,$81,$84,$ac,$20,$94,$8c // ... ......... ..
        .byte $93,$ac,$20,$90,$85,$8e,$94,$81,$83,$8c,$85,$ac,$20,$83,$b6,$b4 // .. ......... ...
        .byte $83,$87,$ac,$20,$94,$8c,$83,$ac,$20,$82,$82,$ac,$20,$93,$88,$81 // ... .... ... ...
        .byte $92,$8b,$93,$ac,$20,$81,$98,$89,$8f   // .... ....

// --- Region $ff65-$fffc ---
.pc = $ff65 "Segment $ff65"
        .byte $20,$02,$15,$14,$20,$0e,$0f,$14,$20,$0c,$05,$01,$13,$14,$20,$93 //  ... ... ..... .
        .byte $83,$89,$85,$8e,$83,$85,$20,$b4,$b5,$b1,$2e,$2e,$e5,$20,$60,$42 // ...... ...... `B
        .byte $13,$03,$09,$05,$0e,$14,$09,$06,$09,$11,$15,$05,$20,$0e,$12 // ............ ..

txt_ff94:
        .text ".: 88001  "
        .byte $14,$08,$01,$0e,$18,$20,$14,$0f       // ..... ..

txt_ffa6:
        .text " JEFF SMART/EDT "

txt_ffb6:
        .encoding "screencode_mixed"
        .text "for the original "
        .encoding "petscii_upper"
        .byte $e4,$2e,$60                           // ..`

txt_ffca:
        .encoding "screencode_mixed"
        .text ", press space to get in touch with this game "
        .encoding "petscii_upper"
        .byte $e4,$2e,$e3,$20,$80,$67               // ... .g
